A multi-generational gaming experience!

2/24/2010

Starfire

I just rediscovered my copy of Starfire from Task Force Games and I loved the simplicity of creating ships and having simple, quick battles.

I found a few of my old notes and here are a couple of little gems:

Simple campaign:


Tech LevelCostNotes
I12,000
II32,500
III74,000Base
IV101,000
V106,000Base


What we did was allow you to use the money in the next round to repair ships from the previous round and build new ships. We used the 10% discount for mass building.

Here are a few of the ships:

Escorts
Algiers, Biskra, Casablanca, Dakhla
ES - SSAHIIRIIII
Fast, Distance attacker, but vulnerable

Corvettes
Minsk, Kirov, Yortu, Lodz
CT - SSAHIIRIIRII
Fast, Distance attacker, but vulnerable
Unnamed
CT - SSSAAGIRIII
All around combination ship

Frigates
Alexandria
FG - SSSAAHIIFFII
Experimental Force Beam Ship
Unnamed
FG - SSSSAAA(R)IRIII
The first ship using the "module" campaign rules

Light Cruisers
Bangkok
CL - SSSSAAAH(R)(R)T(R)II(R)IIII
I liked fast ships with missile launchers, what can I say? Also, the only non-TL1 ship so far
Unnamed
CL - SSSSSSSSAAAAAA(G)RI(L)I(L)II
Another slower, heavily armored ship. I wonder which one would do better?

Here are a few that used Starfire II. They were a fleet:
Escort
Draco, Elba
ES - SSAHIIIGIII

Destroyer
Bodhisattva, Clarissa
D - SSSSS AAAAA HIFIF DiIIII

Carrier
Atlantis
CV - Sx20 Ax15 HVVVV HVVVV HVVVV HVVCDi ILTIDi M4IDiIII

Fighters
Red, Green and Blue Squadrons
Each Squad Leader - (L)
5 Members - (G) or (R)

Greetings!

Hi all,

This Blog is about two generations of gamers and their musings, observations, likes/dislikes, what have you.

I'm Marc, the Dad, and Tynan is my son.

Hopefully we'll get some posts going soon.

As time passes, we also hope to add some other two-generation viewpoints.

- Marc