A multi-generational gaming experience!

4/16/2010


A starting Villains & Vigilantes character for your enjoyment

Stingray (Dr. Lagen Orhyncus)

Str: 15 End: 9 Agi: 16 Int: 28 Cha: 10
Wgt: 175 Base Hits: 4 Hit Points: 15
CC: 374 Base HTH Damage: 1d6
Accuracy: +2 Dmg: +4
Movement rate: 40”
Det Hidden: 20 Det danger: 24
Inventing Pts: 2.8 Inventing: 84%
Healing rate: 1.0 Power Points: 68

Powers:
Water Breathing A; – Water Normal
Hgt Int B +15
Octopus Psionic Device: Hgt Defense
Sailfish Device: Hgt Speed +530" +17 Initiative
Jellyfish Device: Invisibility
Electric Eel Device: Lightning Control
Special Requirement: See below

Background:
Dr. Lagen Orhynchus is a chief scientist in the Covert Engineering & Technology division (CET) of the Atlantean Counter Espionage Agency (ACEA). His primary function is to develop new tools for the agency to use in their work. Every once in a while he develops an outlandish but somewhat unreliable device. In these cases, Dr. Orhynchus seldom feels comfortable releasing them to the agency at large.

Lagen is a bit of a maverick, however, and sometimes volunteers for special or dangerous missions for CETACEA, concealing his identity and operating under the codename Stingray. He usually takes his special devices with him, disguised as simple medallions of the specific animal.
Other than his psionic device, which is reliable but requires a superhuman intelligence of 25 or greater to use, the devices Stingray carries occasionally require more effort to make them work. Each time one of the devices is used, roll a d20. On a 1, the device is acting up and Dr. Orynchus must spend 1d6 Power Points to correct it or the device doesn’t work (no power points are spent if it doesn’t.)

Here's a picture of Stingray (created using http://caradeedu.vilabol.uol.com.br/antigos/RPGQuest_omatic_beta.html)

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