A multi-generational gaming experience!

7/18/2011

The Black Orchid

This is a character I am currently playing in an online V&V game:

The Black Orchid
Secret Identity: Annie Kokuran

Age: 27
Gender: F
Height: 5'11"
Weight: 155 lbs
Level: 1
Experience Points:
As elusive and fascinating as her namesake, The Black Orchid slips among the shadows of the night, blithely shrugging off death and danger.

Super Powers and Super Skills:
1. Skill: Will Power A
2. Skill: Hgt End  A + 18
3. Darkness Control: 17.5 in radius, range of 42 in
4. Devitalization Ray: Pr 3, 3d10 Power damage, Range of 87 in
5. Regeneration (can't heal light damage): 3.2 HP per round
6. Hgt Int B +21
Weakness: Diminished Senses (-4 to attacks in broad daylight)

Statistics:
Strength: 11
Endurance: 29
Agility: 14
Intelligence: 33
Charisma: 15

Hit Points: 30
Power Points: 87

Carrying Capacity: 327.9025 lbs
Hand-to-Hand Damage: 1d6

Accuracy: +1 (Including Power Mods)
Damage Modifier: +4 (Including Power Mods)

Detect Hidden: 24
Detect Danger:  28

Reaction Modifiers: +2 from Good, -2 from Evil

Movement: Ground:  54 per turn
Healing Rate: 3.2 hit points per day

Occupation: Engineer
Security Clearance: 5
Wealth: 15

Skills:
Accounting/Finance
Martial Arts
Athletics
Medical
Awareness
Military
Book Knowledge
Business
Persuasion
Communications
Research
Engineering
Esoterica
Government/Bureaucracy
Subterfuge
Technology
Vehicle Operation
Legal
Wrestling
Luck Points: 1.5
Background:
Annie Kokuran spent most of her youth in Our Fair City, the pleasant child of an absentee father and loving mother. Even as a young child, her natural fortitude and keen mind set her apart from her friends. Focusing on her studies, she graduated at the age of 18 from Hallowed Hills University, a very expensive, very exclusive institution of higher learning. She never knew who paid for her education and she knew enough not to probe too deeply. 

Her talents were immediately recognized by the National RoboDynamics Corporation where she rapidly rose in the ranks. Annie oversaw several research programs designed to augment the capabilities of soldiers, particularly in reconnaissance and surveillance. During a demonstration of one of the new technologies, an explosion occurred, spraying all present with an experimental “stealth” chemical. Many were injured in the blast, and Annie lost her job, being cited for “negligent oversight”. Annie suffered remarkably few injuries, although she did become overly sensitive to sunlight after the accident.

At first Annie became bitter and resentful, but then used her intellect to learn more about what happened that fateful day. Over the course of a few years, she uncovered that it was clearly sabotage, and although very sophisticated, it appeared to have no particular motivation. During this time however, she discovered that everyone else who was in the blast had been systematically disappearing, through what seemed to be a carefully orchestrated series of events to minimize suspicion. Finally, in what she believed to be a result of the chemical exposure, Annie also discovered that she seemed to be able to create and control areas of darkness.

When Annie presented her findings about the sabotage, the disappearances, and the strange powers she started to manifest, it fell on deaf ears at  NRDC. Luckily for her, a representative of CHESS was visiting NRDC and took an interest in her story and had her reinstated. Annie now works officially for NRDC on “Special Programs” (nearly always CHESS-funded) but recently she has been approached by CHESS about doing some field work herself.  While training to further gain control of her darkness manipulation, Annie also discovered that she could generate and hurl bolts of pure vacuum, literally sucking the energy out of opponents in doing so.

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